Hello Hive,
I am trying to make a custom form of Blink that works similar to the Blink in WOW. The major difference between the WOW blink and the wc3 blink is that the WOW blink respects unit boundaries. For example, in wc3 you can teleport to the top of a small hill with a +1 to cliff elevation (even if there is no path allowing you to otherwise get there if the unit lacks the blink ability), but in WOW blink is just used as a means of moving forward rapidly and escapes (my desired blink spell).
I like this design better because it forces the hero to have to move through the map as the designer intended, but still utilizes the interesting concept of the blink ability for combat and quick travel.
Essentially, I'll need to make some kind of trigger that demands that the blink ability cannot pass through walls or make the hero move to a different elevation level than where they begin casting the ability at. Problem is, I'm not even sure where to start or if that's possible. It would be a shame to exclude the blink ability from my map, but given its dimensions, that might be best to prevent shortcuts.
I am trying to make a custom form of Blink that works similar to the Blink in WOW. The major difference between the WOW blink and the wc3 blink is that the WOW blink respects unit boundaries. For example, in wc3 you can teleport to the top of a small hill with a +1 to cliff elevation (even if there is no path allowing you to otherwise get there if the unit lacks the blink ability), but in WOW blink is just used as a means of moving forward rapidly and escapes (my desired blink spell).
I like this design better because it forces the hero to have to move through the map as the designer intended, but still utilizes the interesting concept of the blink ability for combat and quick travel.
Essentially, I'll need to make some kind of trigger that demands that the blink ability cannot pass through walls or make the hero move to a different elevation level than where they begin casting the ability at. Problem is, I'm not even sure where to start or if that's possible. It would be a shame to exclude the blink ability from my map, but given its dimensions, that might be best to prevent shortcuts.