• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Make air unit be hit by spells targeted at the ground

Status
Not open for further replies.
Level 7
Joined
Mar 16, 2014
Messages
169
I went through and added air targets allowed to every ability, some abilities like entangle and impale still can't hit the unit regardless of what settings are applied.
 
Last edited:
Level 7
Joined
Mar 16, 2014
Messages
169
The solution that I ended up going with was just making a ground unit with collision on it turned off through triggers, but constantly spawning a dummy flying unit on top of it, checking if the distance between it and my fake flying unit is greater than 15, then if so moving the fake flying unit to the dummy flying unit.

This system lets it go anywhere, but prevents it from going over flying pathing blockers/boundaries to simulate flying movement.
 
Status
Not open for further replies.
Top