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Majora's Mask

Submitted by BossGengar
This bundle is marked as approved. It works and satisfies the submission rules.
Big thanks to @Flute for making the texture for this model! I would have never been able to make this without his help!

I finally finished this model, after a few months of looking for a texture, here it is, the Majora's Mask

This is the first form of the last boss of the game The Legend of Zelda: Majora's Mask and I wanted to try my best to recreate it.

"The mask that was stolen from me... It is called Majora's Mask. It is an accursed item from legend that is said to have been used by an ancient tribe in its hexing rituals. It is said that an evil and wicked power is bestowed upon the one who wears that mask. According to legend... the troubles caused by Majora's Mask were so great... the ancient ones, fearing such catastrophe, sealed the mask in shadow forever, preventing its misuse..."
-Zeldapedia


The mesh is made by me, thanks to @Direfury for teaching me how to make mesh and how to use Milkshape!

Please tell me any problems with the model.

Big thanks to @Zephyrius2412 for making the icons!

Give me credit if you use this! ;)

Don't be a Skull Kid and distribute this without my permission!




MAJOR UPDATE!: (7/15/2018)

I've added a completely new model to this one, which is the second form of the boss from LOZ: Majora's Mask, "Majora's Incarnation".

In the game the mask grows arms and legs and runs around, which I thought could be pretty cool.

The model is in the "Alternate" animations, so if you want to use it you have to put "Required Animation Names" to "alternate"




Changelog:
1.0 Uploaded
1.1 Reduced particles in death animation
1.2 Fixed some problems with displaying the texture with the attachment model.
1.3 Added death sound and collision shapes.
1.4 Added death animation to attachment and gave it a collision shape. Gave the unit model more event objects for the spell animations, and added attachment points.
1.5.1 Made Death animation non-looping.
1.6 Updated Stand and Walk animations and added icons made by @Zephyrius2412
1.6.1 Fixed some things that have been bothering me about the model.
1.6.2 Fixed some other stuff that has been bothering me for a LONG time.
----------------------------------------------------------------------------------
1.7 Major update from above
Contents

Majora's Mask (Boss/Unit) (Model)

Majora's Mask (Attachment) (Model)

Majora's Mask (Boss/Unit) Icon (By @Zephyrius2412) (Icon)

Majora's Mask Laser Spell (By @Zephyrius2412) (Icon)

Majora's Mask Attachment Icon (By @Zephyrius2412) (Icon)

Reviews
General Frank
Works in-game and performs well. Nice use of in-game and custom textures. Good job.
?

Do you think I should make the other two forms?

Poll closed Nov 23, 2017.
  1. Yes

    19 vote(s)
    100.0%
  2. No

    0 vote(s)
    0.0%
  1. Kyrbi0

    Kyrbi0

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    One of my favorite games, great villain. Noice.
     
  2. Misha

    Misha

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    hm.. something tells me this thing has a but too many particles in the death animation
     
  3. BossGengar

    BossGengar

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    Alright, i'll reduce it.
     
  4. Xeryxoz

    Xeryxoz

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    I wonder; since I've never played LoZ, does that boss hold Zelda captive? If so... all I can say is; princess peach had it easy...
     
  5. Mister_Haudrauf

    Mister_Haudrauf

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    No. He/She/It (It is a possessed mask. You can't tell the gender of it) was trying to destroy the World by crashing the Moon on the Planet.

    ---------------------

    @BossGengar How about trying to recreate this. Would be useful in a campaign that i want to make and Majora (which would be female in my campaign) is playing a big role in it.
     
  6. BossGengar

    BossGengar

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    I don't really understand what that entity is? What is it from. (I actually thought Majora was a dragon.)
     
  7. Mister_Haudrauf

    Mister_Haudrauf

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    The Site i showed you is not canon. The Giant Thing in the Picture is the interpretation of someone else who sees Majora like this.
    The Game he appeared in is called Hyrule Total War. A mod for Medieval 2 total war.
    -------------------

    Also yes in the Zelda Manga Majora was a Dragon, but the Manga isn't Canon either.

    --------------------
    Currently it is unknown what or who Majora actually was. There are Theories saying that Majora's Mask was created by the Dark Interlopers, but again it is just a Theory.
     
  8. Sharkarsh

    Sharkarsh

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  9. Doomcore

    Doomcore

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    Useful and great model.
    Now I can attach it to a troll so he becomes a special tribal voodoo troll with aquatic powers or attach it to a tribal man model to be like... tribe fanatics since I'm filing up the islands of my map with aborigine hostiles.

    A burning 5/5.
     
  10. General Frank

    General Frank

    3D Modeling Moderator

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    A fine Zelda inspired model, but please fix the following issues:

    - On the attachment model you should add a collision shape and a Death animation.

    - On the unit model you should add attachment points and more event objects for sounds (maybe for the various spell animations).
     
  11. General Frank

    General Frank

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    The death animation loops. Please make it non-looping.
     
  12. General Frank

    General Frank

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    A very nice Zelda-inspired model.
    Works in-game and performs well.
    Good job.
     
  13. BossGengar

    BossGengar

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    @General Frank

    Does this need to be reviewed once more, since there is basically a completely new model here?
     
  14. General Frank

    General Frank

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    Well, I think it would be a good idea to do so.
    I'll set this model to 'needs fix' for now and re-review it later.
     
  15. Mister_Haudrauf

    Mister_Haudrauf

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    Now the Wrath form please.
     
  16. BossGengar

    BossGengar

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    On it :D
     
  17. General Frank

    General Frank

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    Please add a proper collision shape to the alternate version of the model and rename the 'origin' attachment point to 'Origin Ref '.
     
  18. BossGengar

    BossGengar

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    Fixed
     
  19. Mister_Haudrauf

    Mister_Haudrauf

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    Maybe you should add some Blur Effect. To somehow show, that he is walking so fast, that is leaving afterimages.