• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

magos model editor

Status
Not open for further replies.
Level 3
Joined
Aug 12, 2007
Messages
21
How would you import a demon hunter.mdx file into model editor and change its body and skins so it looks like a covenant elite?:grin:
 
Level 27
Joined
Feb 22, 2006
Messages
3,052
Import it into model editor by going to Windows->MPQ Browser. Go up to File in that window and select War3x.mpq. Illidan is in Units\Nightelf\EvilIllidan\IllidanEvil.mdx
Then you save it as a .mdl using Save As. Now download Oinkerwinkle's Vertex Modifier at www.oinkerwinkle.com. The rest is up to you, go bonkers with the model!
Here is a tutorial all about modeling:
http://www.hiveworkshop.com/forums/showthread.php?t=41840
--donut3.5--
 
Level 3
Joined
Aug 12, 2007
Messages
21
wait one more thing, how do you exchange the texture of illidan (textures\illidan.blp in the texture manager) to another image and get it to look good (eg. the head wont be at its legs and its sword wont be in its chest)
 
Level 27
Joined
Feb 22, 2006
Messages
3,052
If you have an imported skin, go to Texture Manager in Magos and right click and select Import. If you want to use an ingame skin, go to the MPQ browser, find your skin, and right click and select use as texture.
Now, go to the Material manager and click around until you find something that says textures\illidan.blp and select that drop down box and select your texture.
--donut3.5--
 
Status
Not open for further replies.
Top