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Trying attachments in magos model editor

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I have made a chest attachment but I want to be able to see it in magos model editor in order to place it right on a models body before i import to the game how can you do it? I tried playing around with the bones and things but I didn't figure it out :/

This is what I looked at, how do you do to import an attachment model to see how it fit on a villager? :(

attachment.php
 

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Alrighty!
-First, you're going to want to make that armor attachment point be a bone (works better, geosets are meant to be attached to bones).
-Secondly, you're going to want to open up your attachment in Magos (export it to .mdx first, if you haven't already). You're going to need to export all of the geosets involved in your attachment model. You can keep this organized by putting them in a folder somewhere.
-Thirdly, you need to import those geosets into that villager model (geoset manager > right click > import). When importing the geosets, attach all of them to the same bone (in this case the "armor" bone, which IS a bone now).
-Apply a material to them, and you're done

If you have anymore questions feel free to ask.
 
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