• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Magic resistance

Status
Not open for further replies.
Level 1
Joined
Sep 7, 2005
Messages
5
How feasible is it to create multiple types of magic and have both permanant and temp resistances to each?

I know I can change the settings for dmg types Hero, Chaos, Normal, etc. But can you change the resistance for items like runed bracers to 33% reduction from Hero dmg? Can you change anti-magic shield to protect against other forms of attack? As a % or is it all dmg? How about Defend?

Basically I'm looking for a buff etc that will reduce dmg by a % for ANY attack type. Say I rename Hero attacks to Fire. I change flamestrikes dmg from Magic to Fire. Is there anyway to reduce the dmg taken from flamestrike? I really really don't want to trigger every aspect of every spell...
 
Level 9
Joined
Jul 26, 2005
Messages
553
well i dont really know...but i know how to find out...
jest open the object editor and see the database of the spells you want to make like...you might find it extreamly simply this way...or impossible...
 
Status
Not open for further replies.
Top