- Joined
- Dec 20, 2006
- Messages
- 348
Luna's noobs guide to ALLYING
Allying, it's a lovely word, so, I guess your a noob coming here to learn how to make peeps ally with trigger / ingame command
Allying By Trigger
Ok, so this may help you, try inserting this as a trigger
Event
Map Init
Condition
None (Unless you choose so)
Event
Make Player 1 (Red) treat Player 2 (Blue) as an ally (with shared vision)
Allying By Ingame Command
Ok, so this may help you, try insterting this as a trigger
Event
Player 1 - 12 (Red - Brown) types a message equal to -Ally All
Condition
None (Unless you choose so)
Event
Make Player 1 (Red) treat Player 2 (Blue) as an ally (with shared vision)
Make Player 1 (Red) treat Player 3 (Teal) as an ally (with shared vision)
Make Player 1 (Red) treat Player 4 (Purple) as an ally (with shared vision)
Make Player 1 (Red) treat Player 5 (Yellow) as an ally (with shared vision)
Make Player 1 (Red) treat Player 6 (Orange) as an ally (with shared vision)
Make Player 1 (Red) treat Player 7 (Green) as an ally (with shared vision)
Make Player 1 (Red) treat Player 8 (Pink) as an ally (with shared vision)
Make Player 1 (Red) treat Player 9 (Gray) as an ally (with shared vision)
Make Player 1 (Red) treat Player 10 (LB) as an ally (with shared vision)
Make Player 1 (Red) treat Player 11 (DG) as an ally (with shared vision)
Make Player 1 (Red) treat Player 12 (Brown) as an ally (with shared vision)
Hope I have helped you noobs out there who hav not been able to make others ally others without using F12.
If you find any bugs, PM me or just leave a message in the thread
Peace Out