- Joined
- Dec 30, 2007
- Messages
- 1,558
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Clock
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Events
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Time - Every 1.00 seconds of game time
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 1 (Red) Food used) Equal to 59
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Then - Actions
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Player - Set Player 1 (Red) Food used to 0
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Player - Add 1 to Player 1 (Red) Current lumber
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Else - Actions
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Player - Add 1 to Player 1 (Red) Food used
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I've tried with this:
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Red Clock
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Events
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Time - Every 1.00 seconds of game time
-
-

Conditions
-

Actions
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Set Temp_PG = (All players)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Player 1 (Red) Food used) Equal to 59
-
-



Then - Actions
-




Player - Set Player 1 (Red) Food used to 0
-




Player - Add 1 to Player 1 (Red) Current lumber
-
-



Else - Actions
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Player - Add 1 to Player 1 (Red) Food used
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Any idea how to fix this?
Temp_PG is a Temp Player Group.





