- Joined
- Dec 30, 2007
- Messages
- 1,549
-
Clock
-
Events
- Time - Every 1.00 seconds of game time
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Player 1 (Red) Food used) Equal to 59
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Then - Actions
- Player - Set Player 1 (Red) Food used to 0
- Player - Add 1 to Player 1 (Red) Current lumber
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Else - Actions
- Player - Add 1 to Player 1 (Red) Food used
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If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
I've tried with this:
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Red Clock
-
Events
- Time - Every 1.00 seconds of game time
- Conditions
-
Actions
- Set Temp_PG = (All players)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Player 1 (Red) Food used) Equal to 59
-
Then - Actions
- Player - Set Player 1 (Red) Food used to 0
- Player - Add 1 to Player 1 (Red) Current lumber
-
Else - Actions
- Player - Add 1 to Player 1 (Red) Food used
-
If - Conditions
-
Events
Any idea how to fix this?
Temp_PG is a Temp Player Group.