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i think this spell will be usefull at RPG or Melee map
Spell List:
-Flame Strike:a combination war stomp and flame strike
-Unholy Haste: A passive ability with chance to deal more damage on enemy equal to the target's missing health
-Pulverize: A passive ability with a chance to stun nearby enemies and deal 200 + 2x strenght
Unit - Create 1 Dummy Unit for (Owner of (Attacking unit)) at (Position of (Attacking unit)) facing Vista edificio predeterminada degrees
Special Effect - Create a special effect attached to the origin of (Attacking unit) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Special Effect - Create a special effect attached to the origin of (Attacking unit) using war3mapImported\SuperBigExplosion.mdx
This leaks, u need to do an variable for remove(Position of (Attacking unit) and for remove special effect use Special effect - destroy last effect.
The same on Flame strike, and wound.
For remove points leaks, use call RemoveLocation (udg_Variable)
Wound have waits, you don't have to use it(recommendable)
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