(23 ratings)
I had some screenshots from LotrO for another club, but decided it looked too similar to the first one (Smooth club with two metal bands)Crush, smash!An amazing addition to the LOTR universe
The Death Alternate is really cool. After a hard animation it's really nice to have such a relaxing Decay Flesh Alternate
By the way, you have two variations of maces in your screenshots. You just have settled on the best in your opinion?
Oh, this a dangerous statementIf someone has some screenshots for weapon suggestions or additions to the armour (Skull or Flag racks, Torn off gate shields, etc) I'll check 'em out and maybe update the pack
Shit, I forgot to upload himView attachment 401499
Where is this troll?
Yeah, the second one is better especially with a tactic map mode where you need to move forces, then play RTS to conquer the Middle-Earth region by region, and it feels like you are in the movie@Villagerino yee, I played Battle for Middle-earth 1 religiously as a kid, I wasn't blown away by BFME2 though (I hear it turned out to be more popular though)
For Attack Two, yep, it's for hurling rocks!
Originally I was going to include an alternate set of animations, unarmed and with rock-throwing animations or unarmed swings that could pass for such; but I don't have a consistent way of duplicating animations without breaking particle emitters and footprints, and you wouldn't believe the effort that went into the sneeze or death animations.
That's crazy, manFor BFME-style stuff, I'm going to be making a pack of Ents sometime, and probably the Olog-hai War Troll, since it's a classic with the horned helm and spiked club. I'm also going to be updating the Uruk Pack for the 1900th time with some more movie-themed White-hand Uruks
I'll give it a shot, I'm still a smoothbrain with Retera's Model Studio thoughCouldn't you Import the same animation in Retera's Model Studio? If you set the visibility options right I don't think it should break at all.
P.S: INCREDIBLE pack!
-falls out of chair-A small flaw...View attachment 401571
Consider using RMS to transfer the new animation(s) to the other models.When I've got the energy, I'm going to update the pack so all of the trolls will have a Stomp animation
Just finished animating the Cave-troll, all I've got to do now is geo-merge the other 5 variants onto it's skeleton
In the strategy "Battle for Middle-earth - The Rise of the Witch-king", Rogash has a jump skill, when landing he throws enemies in different directions. And there was a meme about it, there was a picture used in which a fat woman falls, and a thin man catches her. And there they put the head of a Rogash to a woman, and the head of an Arnor infantryman to a man. But along the way it was a local meme...I'm not familiar with the meme, I live under a rock![]()
Go for it, dudeCan i edit the snow troll, because i need only Attack Two?
Yepdo you have plans to make dwarven units like the ones in the Hobbit movie?
looking forward for this!!!Yep
The Dagran Thaurissan model is going to serve as the basemodel for the Dwarf pack
I want to make:
- Dwarf Miner (Lantern helmet, big mining pack, bigger beard)
- Dwarf Vanguard (Heavy Iron-hills spear & shield infantry)
- Zhelruka Dwarf (Basically a short dismounted Druzhina with a HUGE mustache)
- Dwalin (Greathammer dwarf with leather armour and hero glow)
- Dain Ironfoot II (Boar-rider wielding the Red Axe of Erebor)
- Gloin (Old dwarf in a TC robe & pauldrons with a greataxe)
- Durin the Deathless (Inspired by LotrO's Durin VII)
- Skorgrim Dourhand (Dwarf with a horned helmet, red cape, greathammer and glowing green eyes)
- Rune-keeper (Dwarf in a robe with a Rune-hammer and Runestone)
- Raven-caller (Dwarf in a robe with a lantern Staff and Mace)
holy smokes... yes. YES.Yep
The Dagran Thaurissan model is going to serve as the basemodel for the Dwarf pack
I want to make:
- Dwarf Miner (Lantern helmet, big mining pack, bigger beard)
- Dwarf Vanguard (Heavy Iron-hills spear & shield infantry)
- Zhelruka Dwarf (Basically a short dismounted Druzhina with a HUGE mustache)
- Dwalin (Greathammer dwarf with leather armour and hero glow)
- Dain Ironfoot II (Boar-rider wielding the Red Axe of Erebor)
- Gloin (Old dwarf in a TC robe & pauldrons with a greataxe)
- Durin the Deathless (Inspired by LotrO's Durin VII)
- Skorgrim Dourhand (Dwarf with a horned helmet, red cape, greathammer and glowing green eyes)
- Rune-keeper (Dwarf in a robe with a Rune-hammer and Runestone)
- Raven-caller (Dwarf in a robe with a lantern Staff and Mace)
More dwarfs the better and without hero glow (just do not like it distracts from art of the unit imo) and Do you have any frost dwarfs It seems I can find bronzebeards dark beards wildhammer dark iron but no frost dwarfs tho without hero glow ?Yep
The Dagran Thaurissan model is going to serve as the basemodel for the Dwarf pack
I want to make:
- Dwarf Miner (Lantern helmet, big mining pack, bigger beard)
- Dwarf Vanguard (Heavy Iron-hills spear & shield infantry)
- Zhelruka Dwarf (Basically a short dismounted Druzhina with a HUGE mustache)
- Dwalin (Greathammer dwarf with leather armour and hero glow)
- Dain Ironfoot II (Boar-rider wielding the Red Axe of Erebor)
- Gloin (Old dwarf in a TC robe & pauldrons with a greataxe)
- Durin the Deathless (Inspired by LotrO's Durin VII)
- Skorgrim Dourhand (Dwarf with a horned helmet, red cape, greathammer and glowing green eyes)
- Rune-keeper (Dwarf in a robe with a Rune-hammer and Runestone)
- Raven-caller (Dwarf in a robe with a lantern Staff and Mace)