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Lord_T's Ogre Drummer

Submitted by Lord_T
This bundle is marked as approved. It works and satisfies the submission rules.
A Drummer for the creep Ogres, Mercenaries, or even Orcish Horde.
It was made on request, in about 6 hours with Milkshape 3d and Magos' Model Editor, based off Wc3 Ogre creep.

It has an In-model camera just in case your map is tight on space, Or you can use the included portrait model.

Please Give credits if used in your map/campaign, Do not edit/redistribute without permission.

Enjoy!

9/4/08: Added Chest Ref point.
9/9/08: Added massive fluidity to walk anim... I hope
9/22/08: GIANT ANIMATION OVERHAUL

Keywords:
Ogre, Drummer, Drums, War Drum, Creep, Horde, Music, Enthusiasm, Pep Rally, Happy, Hardcore, Drumline
Contents

Lord_T's Ogre Drummer (Model)

Reviews
Moderator
00:01, 9th Sep 2008 BlinkBoy: The Walk and stand animations need more work, especially walk. Sept 23th BlinkBoy: Looks a lot more natural now, approved.
  1. 00:01, 9th Sep 2008
    BlinkBoy: The Walk and stand animations need more work, especially walk.

    Sept 23th
    BlinkBoy: Looks a lot more natural now, approved.
     
  2. Deep Sea Kraken

    Deep Sea Kraken

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    Hes good, but his walk animations need major improvement. I'm also fairly sure warcraft cannot use the naimation tag 'Walk Channel', change it to 'Walk Alternate'
     
  3. Arvedui

    Arvedui

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    I like the model Lord_T.

    The only criticism I have is that you can see a line on the side of the ogre that goes all up and down the side.

    Also, his arms and stomach and back area look too blocky, imo.

    Other than that I think it's a really cool concept. Just fix a couple things and it'll be perfect.
     
  4. Ghost765

    Ghost765

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    create a different version with one head :D and walk channel does work, its like the kodo beast's drummer anim.
     
  5. Lord_T

    Lord_T

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    This is actually just a re-animated Normal ogre, I made no mesh edits.

    I may, I'll see about it.. and yeah, The stand channel is for a war drums ability, such as kodo beasts' one
     
  6. Arvedui

    Arvedui

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    Huh, ok then :)

    Well it's still awesome. 4/5 I'd say.
     
  7. Artins the Great

    Artins the Great

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  8. Cavman

    Cavman

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    Walk channel is a valid animation name. The kodobeast rider uses it.
     
  9. Zerox

    Zerox

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    It is very good. Its quite cool. If you do make a model with only one head upload it seperate. Seen as the majority of the Ogres have 2 heads.
     
  10. Johny F.

    Johny F.

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    how about just both channel and alternate
     
  11. Ghost765

    Ghost765

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    er... why?
     
  12. KenshinUesugi

    KenshinUesugi

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    I guess my only criticism is the square drums. Trying to think if I ever seen any drums that are like perfect squares. I know I've seen cylinders and other polygons. But not sure about square drums. My only suggestion is maybe rounding the edges some more. Sure, I doubt you would really see it in game. It just racking my brain while I'm looking at it now :p

    Otherwise, this model would be useful for majority altered warcraft maps, lotr maps, and those with ogre fetishes :p
     
  13. Lord_T

    Lord_T

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    Okay... I improved the walk anim the best i could, Not too sure about how to improve the stands though...
     
  14. WAR10K

    WAR10K

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    Excellent model love it only thing left i could say is make the decay animations slower there kinda fast. 5/5
     
  15. Mr. Bob

    Mr. Bob

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    Bad points.

    1. Some of the anims need work.
    2. Few edits from the original.

    Good points.

    1. Creative.

    Overall I would give this a 3. (Useful)
     
  16. Wheepodee

    Wheepodee

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    Ogres tend to be stupid. That explains it all.
     
  17. Misha

    Misha

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    indeed ^^
     
  18. SILLYbear

    SILLYbear

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    horde kodos have a regular walk animation AND a walk channel animation
     
  19. 1MpUrO

    1MpUrO

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    improve the walk please, then i'll use it :D

    +concept

    4/5