Deleted member 177737
D
Deleted member 177737
Hey, I've been trying to think of some good idea's for the 6th map of my campaign (Dreamscape, click my sig to check it out) but I keep drawing blanks.
If anyone would like to throw in some idea's here's what you half-to know;
It is an Icy terrain.
There was a titan who was destroyed somewhere on the island.
A troll outpost is positioned near the right edge of the island along the coastlines.
There is a dangerous/evil zone in the center of the island.
Pieces of the Titan's body and Armour litter the landscape, the pieces are very large and are embedded within the terrain.
The whole theme of the campaign is based on dream's, mystery, and the suspense of not knowing what will happen next.
The island's different area's are reached by a movement system like in Tales of Vesparia (small unit in large open map with points of interest that when walked up to take your entire party to that area.)
Restriction~ The area may NOT be enormous.
Any further information can be found by clicking my signature, or posting below. (Map attached to bottom, just for viewing to see space limitations)
+rep for any suggestion

If anyone would like to throw in some idea's here's what you half-to know;
It is an Icy terrain.

There was a titan who was destroyed somewhere on the island.

A troll outpost is positioned near the right edge of the island along the coastlines.
There is a dangerous/evil zone in the center of the island.

Pieces of the Titan's body and Armour litter the landscape, the pieces are very large and are embedded within the terrain.
The whole theme of the campaign is based on dream's, mystery, and the suspense of not knowing what will happen next.
The island's different area's are reached by a movement system like in Tales of Vesparia (small unit in large open map with points of interest that when walked up to take your entire party to that area.)
Restriction~ The area may NOT be enormous.
Any further information can be found by clicking my signature, or posting below. (Map attached to bottom, just for viewing to see space limitations)
+rep for any suggestion
