Age aside, anyone can cash a check, that is always an option. I am an easy to get along with person. I would prefer to give money via paypal or the like or cash, but I can always mail a check to whoever. Also I just want to say the maker, makers if you get help, will be given full credit, and could certainly add insane little easter eggs, non savable and nothing to ruin the game please, I just want to see my little dream come to fruition, but I lack the time.
A loadable RPG is what I am set on. Like since the map is square I want 6 bosses, one in each corner, one in the center of the map, and one directly across from the human outpost in the middle of the map, but against the right side. The human outpost would be the starting point and only place in the map with a fountain. So kinda like this;
b b
H A L
b b
H = Human outpost/starting point.
b = Bosses to be killed first.
m = Boss invulnerable till other four killed.
L = The final boss Zagan, who doesnt appear till other five killed.
Like I said I would like it to be a save/load RPG. I have seen a few RPG's where to equip something it is put on a "unseen" unit. I would like that and also wisps being used as backpacks, but I also want them to use spells/skills selected by the heroes choices. I will try to give as much detail here on how I would like it to be so bear with me, and if I am beingtoo demanding please tell me.
After the game starts, I would like it to pause for a few seconds to let laggers catch up. After two choices pop up in clickable boxes, Load and New. If they click Load, their chat is switched to observers. If they click New two new choices pop up. Male or Female, which will choose the sex of their hero model. Next are the choices Human, Half-Demon, and Demon. This chooses their stats, hero skin, and skill set. Next their are seven choices, Goddess of Fire, God of Light, God of Earth, Goddess of Water, God of Wind, God of Darkness, and Atheist. After that (last choice) they choose their weapon, Swords, Guns, or Magiks, which chooses their attack damage, attack type, their main attribute, and further chooses their skills.
I do not have my heart set on any specific skills, skins, items or the such. Whatever works for you, the maker, works for me for now. I would like a few more things. The boss in the middle I would like to make periodic attacks on the human outpost. Everytime one of the four corner bosses is killed I would like a wave of demons to attack the town. I would like the size and strength of the attacks to grow as the heroes level up, and defeat bosses. When the heroes unleash Zagan, other bosses killed, I would like an endless wave of demon champions to attack the human outpost until Zagan is dead.
Few smaller things, I would like a small cinamatic of the wizards attacking Zagan and splitting him into three after the lagger wait, but before the New Load choice. I am working on a load screen, but till it is finished the Defualt loadscreen would be nice. The map name I want to be named; The Two Brothers. I want each god/goddess to give bonuses appealing to their type, and atheists would be granted a bonus to their expierence gain. Skills I want to be level dependent. I would like their to be a max stats limit, determined by their level. I would like the maximum level to be the highest possible, unless it goes past 250, in which case 250 would be fine. If this is too demanding, or not enough please inform me. I would like this done as soon as possible, but nicely, so if I can help in anyway let me know.Whatever it takes to get done please do, even if that means you get others to help, but not split the cash reward with them
I would also be willing to give a few $'s up front if I am shown proof of the map being worked on. I would gladly tell you what I am willing to pay over a instant messanger or via private message.