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I already checked all the possible dummies, involved in his spells etc. All their sight radius' are already 0 : / And the 'sight radius' he currently has looks to be like 2200. I've gone through the triggers, there's nothing that seems be doing anything to do this. If there was a trigger doing this other than his spells it'd be affecting more units that just him, but i've looked through them.
guessing into the blue is just plain boring
Melee Initialization

Events


Map initialization

Conditions

Actions


Game Cache - Create a game cache from Origin.w3v


Set TutorialCache = (Last created game cache)


-------- Load Hero From Cache --------


Game Cache - Restore Darkterror of Origin from TutorialCache for Player 1 (Red) at (Center of Void Start <gen>) facing 90.00


Set Darkterror = (Last restored unit)


Unit - Change color of Darkterror to Black


Hero - Enable experience gain for Darkterror


Hero - Make Player 1 (Red) Heroes gain 30.00% experience from future kills


If (Darkterror Not equal to No unit) then do (Skip remaining actions) else do (Do nothing)


-------- Create Default Hero --------


Unit - Create 1 Faceless Void for Player 1 (Red) at (Center of Void Start <gen>) facing 350.00 degrees


Hero - Set (Last created unit) Hero-level to 5, Hide level-up graphics


Set Darkterror = (Last created unit)
