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loading screen

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dude i say it correctly
PS: what you said is incorrect its: "If you ask your question correctly you will recive a answer"
LOADING SCREEN HOW THE HELL DO YOU MAKE ONE?
that clear enough for ya?
 
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well i did wat the one editor told me to do but im just getting a black screen
ok i cant even use the image extractor II
 
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ya i tried that dumb tutorial
i tried the model program made by someone and i tried the extractor nothing seems to work for me on the loading screen
 
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Best way to do this is to use the world editor unlimited:

1.Go to tools section
2.Download World Editor unlimited
3.Install
4.Start enhancer
5.Go to "edit map"
6.Open your map
7.Switch tab to "imported files"
8.There you can change everything you want (loading screen, minimap preview, ingame minimap...) You just need a picture in the right size.

That worked for me
 
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Or you may want to try this:

Create a 1024x768 sized image for your loading screen, including your intended announcements and messages in it. Split the loading screen into 4 parts. (Upper left, upper right parts with dimension 512x512, lower left,lower right 512x256). Convert them into BLP files and import them to your map. Save each part of the loading screen to those paths:

Upper Left: ui\Glues\Loading\Backgrounds\Load-Credits\Credits-Loading-TopLeft.blp
Upper Right: ui\Glues\Loading\Backgrounds\Load-Credits\Credits-Loading-TopRight.blp
Lower Left: ui\Glues\Loading\Backgrounds\Load-Credits\Credits-Loading-BotLeft.blp
Lower Right: ui\Glues\Loading\Backgrounds\Load-Credits\Credits-Loading-BotRight.blp

After that, set your map loading screen to Use Campaign Screen -> Credits. Now you'll have your loading screen in full 1024x768 resolution. :) Hope this solves your problem.
 
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Lol bountygiver... that is a way but it is VERY complicated...

Just use weu and you just need ONE picture.. that's it. The program does the rest

Yes. It's very complicated. Too bad I have no choice but to use this method as I'm not using WE Unlimited. I'm more used to coding the JASS myself instead of using modified editors that does all the work for you.
 
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there is your loading screen

WC3ScrnShot_110508_204135_01.jpg


for the path, just erase the wc3imported for both
 

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Level 13
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thank you i'll send u the good one once its fully done

EDIT:
is it possible to have a animated loading screen if so how do you make one?
 
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Yes. It's very complicated. Too bad I have no choice but to use this method as I'm not using WE Unlimited. I'm more used to coding the JASS myself instead of using modified editors that does all the work for you.

I just use weu for the loading screen, minimap preview.. editing... I don't use the triggers (I even think they wouldn't work cause weu is for wc3 version 1.2...)
 
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