- Joined
- Oct 30, 2007
- Messages
- 91
So i m making a map and i use caches and when i try to change maps using the change level action the game just goes back to the main screen what did i do wrong? Here's the trigger, it activates when the player types ok and its supposed to take the selected hero and move it to the other map.
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Yes
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Events
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Player - Player 1 (Red) types a chat message containing ok as An exact match
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Select_Unit Equal to No unit
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Then - Actions
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Quest - Display to (All players) the Warning message: No unit selected, p...
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Select_Unit Not equal to No unit
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Then - Actions
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Set Hero = Select_Unit
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Trigger - Turn off (This trigger)
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Trigger - Turn off Select Heros M <gen>
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Trigger - Turn off Select Heros A <gen>
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Trigger - Turn off Select Heros W <gen>
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Trigger - Turn off loopa <gen>
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Trigger - Turn off loopm <gen>
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Trigger - Turn off loopy <gen>
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Trigger - Turn off loopw <gen>
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Hero Equal to Archer 0233 <gen>
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Then - Actions
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Hero - Create Old Bow and give it to Hero
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Hero Equal to Warrior 0235 <gen>
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Then - Actions
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Hero - Create Rusty Sword and give it to Hero
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Hero Equal to Mage 0234 <gen>
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Then - Actions
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Hero - Create Wooden Staff and give it to Hero
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Else - Actions
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Game Cache - Create a game cache from TestMap.w3v
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Game Cache - Store Hero as Saved_Hero_Unit of Hero in (Last created game cache)
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Game Cache - Store (Level of Hero) as Hero_Level of Hero in (Last created game cache)
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Game Cache - Store (Life of Hero) as Hero_Life of Hero in (Last created game cache)
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Game Cache - Store (Mana of Hero) as Hero_Mana of Hero in (Last created game cache)
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Game Cache - Store (Player 1 (Red) Current gold) as Player_Gold of Player in (Last created game cache)
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Game Cache - Store (Player 1 (Red) Current lumber) as Player_Lumber of Player in (Last created game cache)
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Game Cache - Save (Last created game cache)
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Wait 0.50 game-time seconds
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Game - Save game as TestMap.w3v and change level to Area1.w3x (Skip scores)
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Else - Actions
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