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little questions about milkshape

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Level 16
Joined
Oct 18, 2008
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825
here is the problem : my model is finished, and it have textures (bmp).

1. i cant convert the model to mdx. maybe its simple, but i dunno how to do it.

2. it have 3 texture files. is there a way to put them togheter, without having to re-apply the texture?

3. when i change the file type, the model loose the texture. a solution to that...
 
Level 27
Joined
Feb 22, 2006
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3,052
1.) Use Magos Model Editor. Or, you can use Guesst's exporter and export from Milkshape as an .mdx.
2.) You'll have to change the UV wrapping, most likely, as the coordinates will be altered by merging the images/resizing it/etc.
3.) The file type of the texture? Change it in the model data. Do that either using Guesst's exporter (read the documentation at wc3c) or change it in Magos or even Notepad.
--donut3.5--
 
Level 1
Joined
Dec 22, 2008
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ive clicked on the link to Guesst's exporter and have not been able to access the page. it just says the page time out or is not available. is there a way to find it?
 
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