- Joined
- Mar 26, 2005
- Messages
- 790
So i managed to make one "simple" spell. It contains from three parts
part one-it makes all your friendly-player's heroes invisible (based on ghost ability of undead shade, if they attack, they will still remain invisible) for X seconds
part two-it makes all enemy-player's heroes visible (i tried to make this based on item ability "dust of blabla" but i dont know how, so another choice is to give all friendly units "detector" ability) for X seconds
part three-it doesnt make the caster himself invisible or "detector" and this spell will stun him for X seconds
X is the same in all parts, it will change its value depends on level of the spell (the spell is suposed to have three levels so on)
I tried to make it but after 2 hours of work it still doesnt work propertly (to say it better-it doesnt work at all)
part one-it makes all your friendly-player's heroes invisible (based on ghost ability of undead shade, if they attack, they will still remain invisible) for X seconds
part two-it makes all enemy-player's heroes visible (i tried to make this based on item ability "dust of blabla" but i dont know how, so another choice is to give all friendly units "detector" ability) for X seconds
part three-it doesnt make the caster himself invisible or "detector" and this spell will stun him for X seconds
X is the same in all parts, it will change its value depends on level of the spell (the spell is suposed to have three levels so on)
I tried to make it but after 2 hours of work it still doesnt work propertly (to say it better-it doesnt work at all)