Hello I am Larkendar and I have a basic knowledge of triggers and cinematics
Like how to start one and end it but for the love of all that is holy I can never get it just right!
I have been working on a map that so far holds promise.
It's a dungeon map with a story line created by me!
One problem... Cinematics and a few triggers
I start the opening cinematics but it just does not look as good as I hoped! When you look at the areas you can see all of the stuff behind it. I was wondering if there is a way to stop that from hapening?(besides building a giant wall which trust me looks stupid!)
And there is one more problem. I need to figure out how to allow players to select there own faction and/or buy there own spells from the shop. I've messed with triggers and done a little research but in the end I come up with some weird stuff.
If you would like I will post what I have sof ar so you can take a look.
All I have done is started part of the dungeon (which I plan to Revise because it is not what I wanted) and the major city for the Holy Crusaders. The Scourge have yet to have there city finished but it is started. Also I have the teleports and door opening down. Also a (glitchy but it works) small area outside the town where the scourge have invaded and destroyed. The glitch there is the place where they summon the Zombie assaults. I have it set with the *Unit enters a region* *Move unit instantly to center of Region* trigger but that looks kind of stupid. If you know how to just make them spawn from the building and move to assault the city I would appriciate help with that aswell.
ALL credit will be given where due.
The only thing I ask is that if I release the map in its current state please do not take it. I happen to feel it is my best work yet, Little that I have done.
Thank you for viewing/reading and I hope you can help me solve this issue!
Like how to start one and end it but for the love of all that is holy I can never get it just right!
I have been working on a map that so far holds promise.
It's a dungeon map with a story line created by me!
One problem... Cinematics and a few triggers
I start the opening cinematics but it just does not look as good as I hoped! When you look at the areas you can see all of the stuff behind it. I was wondering if there is a way to stop that from hapening?(besides building a giant wall which trust me looks stupid!)
And there is one more problem. I need to figure out how to allow players to select there own faction and/or buy there own spells from the shop. I've messed with triggers and done a little research but in the end I come up with some weird stuff.
If you would like I will post what I have sof ar so you can take a look.
All I have done is started part of the dungeon (which I plan to Revise because it is not what I wanted) and the major city for the Holy Crusaders. The Scourge have yet to have there city finished but it is started. Also I have the teleports and door opening down. Also a (glitchy but it works) small area outside the town where the scourge have invaded and destroyed. The glitch there is the place where they summon the Zombie assaults. I have it set with the *Unit enters a region* *Move unit instantly to center of Region* trigger but that looks kind of stupid. If you know how to just make them spawn from the building and move to assault the city I would appriciate help with that aswell.
ALL credit will be given where due.
The only thing I ask is that if I release the map in its current state please do not take it. I happen to feel it is my best work yet, Little that I have done.
Thank you for viewing/reading and I hope you can help me solve this issue!
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