Ok heres the trigger
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Blood Strike
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Actions
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Special Effect - Create a special effect attached to the weapon of (Triggering unit) using Abilities\Weapons\HydraliskImpact\HydraliskImpact.mdl
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Unit - Cause Caster to damage Victim, dealing ((Real((Strength of Caster (Include bonuses)))) x 2.00) damage of attack type Hero and damage type Normal
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Unit - Cause Caster to damage Victim, dealing 25.00 damage of attack type Hero and damage type Normal
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Wait 0.50 seconds
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Special Effect - Destroy (Last created special effect)
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