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Hi all! One guy asked me to modify this Lich King, by VictorZ. He asked me to make it looks closer to WoW version, where we don't see face of our favourite villain. But I decided to try to fix some things so as I see it from my side.
1) added cloth element to pauldrons as wow model has
2) scaled helmet to make it looks smaller and added addition hair geoset with fixed scale for helmet
3) removed light objects from game model (it made some problems with light in games and with portrait animation, because black face still had visible silhouettes)
4) added portrait model to fix some problems with light in game (as for me, it's better use separate portrait model because reforged models use light objects for portraits to make them look better with game shaders (not shadow))
5) renamed stand 5 to cinematic stand 5 (I think this animations will look a little bit strange as default stand animation)
6) changed face texture on black colour because we don't see in wow Lich King face and added my own silver version for armor
7) added emissive textures to armor because I liked how it looks in HOTS
8) fixed problem with Lich King helmet normal texture just by adding it with another path.
As I told, I just changed VictorZ model, so there is nothing especial from me and thank to him for his work!
Don't forget to credit us if you use this version of model.
The model works fine without any issues whatsoever and the execution is very very good! He even has all the animations needed for a hero! (except Blink perhaps but he doesn't look like the type of person who does stealth anyways) Good job to both of...
The model works fine without any issues whatsoever and the execution is very very good! He even has all the animations needed for a hero! (except Blink perhaps but he doesn't look like the type of person who does stealth anyways) Good job to both of you!
APPROVED!
I'd also request making giving back the typical Frostmourne Arthas death animation then the current one he has could be changed to "cinematic death" instead; then I would nominate this for DIRECTOR'S CUT
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