- Joined
- Nov 9, 2020
- Messages
- 453
The model is fine, but the helmet is too ugly. If only the helmet had two horns like the captain's helmet.
(12 ratings)
Never knew about those skins from Herrdave.Nice! Herrdave's scarlet crusade skin is better in detail quality, maybe you coud give it a try too? :'B
Well memed.
I went with a classic spartan type of helmet since the one from the drawing would be to detailed. Now I rly can t say for sure if I should add a face or should leave the helmet empty. It does indeed look more menacing.While I disagree with the notion that the helmet needed captain WINGS out of all things, I do think it
would look even better if it had a different shape.
I know you like using this shape - a lot- but especially taking the drawing into consideration
I would argue that a different, new shape might upgrade the model.
Alternatively the existing shape could be improved by making the visor smaller or even very very
small - as in just enough space to see the eyes, maybe have the rest be "blackened" by shadows?
I think that a smaller visor for the helmet could be a neat idea for several of your models using the helmet.
While maybe "dehumanizing" the model it could make it more intimidating in my opinion.
The skins are from this lovely pack: Scarlet Crusaders (Pack)Never knew about those skins from Herrdave.
I actually plan to release some variants using this model for warcraft aswell and will look into those skins to try to adapt the model aswell.Thank you!
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That looks dope. I have something in mind, maybe I can make it without using a custom made texture, will see afterI like the model. Making models myself, I know how difficult can be when textures are involve.
View attachment 409625
Maybe something like this can be done? I know texture are reflected to the other half of the model. Maybe I could help with the texture.
I like the model. Making models myself, I know how difficult can be when textures are involve.
View attachment 409625
Maybe something like this can be done? I know texture are reflected to the other half of the model. Maybe I could help with the texture.
Made some small changes, hope it s ok nowThe model is currently facing slightly off default rotation in some animations. This can be fixed by rotating the head to the correct angle. For 'Attack Defend', you need to rotate the whole model.