- Joined
- Jul 6, 2008
- Messages
- 11,326
Anyone has any clue how to "leash" one unit to another, using ability or behaviors? Example: I have a unit A. I have a unit B. Unit B has a behavior/toggle-able ability that makes targeted unit A become leashed to it. If Unit B uses another ability, unit A follows a certain order or receives a behavior. The leashing can be disabled, thus freeing unit A from the effects, and you can have more than one A and B units, so the B unit's abilities must only affect it's own leashed unit.