- Joined
- May 29, 2009
- Messages
- 77
I just read the basic memory leak tutorial and tried to fix a spell of mine.
Thanks in advance
Nugamentum
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Rotation
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Ereignisse
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Zeit - Every 0.01 seconds of game time
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Bedingungen
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Aktionen
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Einheitengruppe - Pick every unit in (Units of type Chargeball [dummy]) and do (Actions)
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Schleifen - Aktionen
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Set Temp_Group = (Last created unit group)
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Einheit - Set the custom value of (Picked unit) to ((Custom value of (Picked unit)) - 3)
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Einheit - Move (Picked unit) instantly to ((Position of caster[(Player number of (Owner of (Picked unit)))]) offset by (Leben of (Picked unit)) towards (Real((Custom value of (Picked unit)))) degrees)
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Custom script: call DestroyGroup( udg_Temp_Group )
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Thanks in advance
Nugamentum




