how do i use that in my map ?? Dont have knowledge in vjass im still learning ithttp://www.hiveworkshop.com/forums/jass-resources-412/system-automatic-memory-leak-destroyer-142235/
check comments if you want info on the flaws.
how do i use that in my map ?? Dont have knowledge in vjass im still learning it
But i got 200 folder in my map @_@ how do i know where do i start looking that leaks.. Because when i played my map after 20 mins it will stop.. Due lag
But i got 200 folder in my map @_@ how do i know where do i start looking that leaks.. Because when i played my map after 20 mins it will stop.. Due lag
how do i use that in my map ?? Dont have knowledge in vjass im still learning it
call ProtectHandle(udg_some_location_variable)
I never used it, but by reading the info I think I get the idea.
Leaks are automatically cleared if you simply copy the trigger into your map. However if you want something to NOT get removed you use the following line in a custom script. This would be on location such as starting locations and such.
JASS:call ProtectHandle(udg_some_location_variable)