- Joined
- Apr 18, 2007
- Messages
- 247
Hi, I would like to introduce to you all of my idea and of my map, the map details are as below:
League of Heroes
Series
- League of Heroes : Prologue
- League of Heroes : _______
Story
Long after Archimonde has dead. The Kil'Jaeden secretly formed a demon legion whose led the the Rog, the Archdemon of Destroyer to invade the city of Alliance. After the alliance knew this, Lord Buzan of Leader of Alliance team gather his armies and prepare to clear out this vast armies of demon.
Currently Im making League of Heroes : Prologue version and it is consists of 2 faction : Human and Elves VS Undead and Orc. It is a prequel and beta version of the League of Heroes.
This map size is only 96*96 and 6players are able to play in this map. Why I make it small? This is because Im just having this idea and wish to see whether is this map attract amount (Largest or smaller) people to play it. If the map is popular or attract largest amount of people to play. Then I will make the League of Heroes : _______'s map and that is the real map.
It is an AoS (Aeon of Strife) genre combining with Bossfight events and buildable event.
Bossfight events
- When reaching mid-game, a boss will summoned at the unit's walkway (all the 3 lanes) and both side of the palyers have to fought e\with him before they can walk to each side. If not the boss will attacks anyone regardless of the side of the units.
- When the Castle/Citadel has been destroy, the owner of the Citadel/Castle will summons a Final Boss to battle with players. Players win, the game end.
Buildable event
- Each side/faction, players able to build peasents/alcolytes to build defensive towers that only will defend boss's attacks and help to repair buildings.
Random events
- When time of the random events reach, something =) will happen in the entire map.
Faction Spellbook
- Players can also use any spells that can be found in Castle/Citadel to unleashed them on other units or buildings.
I will post up my beta version of the League of Heroes
rologue by the latest of 11 JUne 09 (This thursday).

League of Heroes
Series
- League of Heroes : Prologue
- League of Heroes : _______
Story
Long after Archimonde has dead. The Kil'Jaeden secretly formed a demon legion whose led the the Rog, the Archdemon of Destroyer to invade the city of Alliance. After the alliance knew this, Lord Buzan of Leader of Alliance team gather his armies and prepare to clear out this vast armies of demon.
Development map
Currently Im making League of Heroes : Prologue version and it is consists of 2 faction : Human and Elves VS Undead and Orc. It is a prequel and beta version of the League of Heroes.
This map size is only 96*96 and 6players are able to play in this map. Why I make it small? This is because Im just having this idea and wish to see whether is this map attract amount (Largest or smaller) people to play it. If the map is popular or attract largest amount of people to play. Then I will make the League of Heroes : _______'s map and that is the real map.
Genre of this map
It is an AoS (Aeon of Strife) genre combining with Bossfight events and buildable event.
Bossfight events
- When reaching mid-game, a boss will summoned at the unit's walkway (all the 3 lanes) and both side of the palyers have to fought e\with him before they can walk to each side. If not the boss will attacks anyone regardless of the side of the units.
- When the Castle/Citadel has been destroy, the owner of the Citadel/Castle will summons a Final Boss to battle with players. Players win, the game end.
Buildable event
- Each side/faction, players able to build peasents/alcolytes to build defensive towers that only will defend boss's attacks and help to repair buildings.
Random events
- When time of the random events reach, something =) will happen in the entire map.
Faction Spellbook
- Players can also use any spells that can be found in Castle/Citadel to unleashed them on other units or buildings.
Others
I will post up my beta version of the League of Heroes