this is one of my simpler creations, one I never planned on uploading, yet I see a serious lack of volcanic style doodads in this site.
this is not nearly as much creativity as my other creations of plants or bombs or hero/unit UV wraps. so it may not be as well looked upon creativity wise, I expect that. it has quite a small size though. (4.95 kbs) and no custom textures.
it has just one animation -- stand. capable of being a Cinematic doodad, or Prop Doodad.
it is based off of ''Doodads\Northrend\Water\North_IceFloe2\North_IceFloe2'' which is basically a long flat ice burg that slowly bobs up and down. Using ''Textures_OutlandDoodads.blp'' over to this Ice Flow doodad I created a doodad designed to make the lava tiles look more lively and more importantly give you filler for you're never ending oceans of lava cracks terrain.
you can use this model in any size it doesn't matter I advise between 0.7 and 3.5
give me credits and what not. you may change this to add particles or glows if you like, I left it blank to that degree in case others want their own glows or particle emitters on them, if this edit is too small how ever I can add more.
UPDATE: 1. this version LavaSlagAv033 has added: 3 particle emitters, one for large magma bubbles, one for small magma bubbles, and one for ''water rings'' like naval ships but made bright yellow. i'v also added 2 animations:
Birth-- rises from beneath the ground in a bobbing liquidy fashion as though rising from the volcanic depths
death-- sinks first slowly into the volcanic depths and then suddenly accelerates and falls sharply down into the ground as the particles fade out.
UPDATE: 2. fixed the death and birth animations by adding the animation tag non looping so that stand initiates properly (my bad guys), added origin attachment points as follows:
origin -- on the middle of the model on its dead origin, attached to no bones.
head -- in the middle of the model above either slag piece also attached to no bone.
hand right -- attached to the bone for the right slag piece and is hence able to bob up and down
hand right -- attached to the bone for the left slag piece and is also able to bob up and down
this variation is not designed to be a raft, as it is 2 pieces and a raft should have its rider in the middle of the model, and will not be designed to operate as one, as I am saving that function for a different variation of slag piece that is 1 piece bobbing up and down, hence it will come soon, just not this version.
Update 3 2015: added collision object, calculated vertex extents.
Keywords:
Volcanic, Lava Slag, Burning, Floating, Doodad, Volcano scab. Floating Lava Island. Iraq lobster, I am the egg man