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Konstrukt_SniperMissile01

Submitted by Talon the Mage
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
sniper missile
Contents

Konstrukt_SniperMissile01 (Model)

Reviews
Moderator
General Frank: (Approved) [09-29-07] Works ingame. Very nice for your Marine models.
  1. General Frank:

    (Approved) [09-29-07]

    Works ingame. Very nice for your Marine models.
     
  2. Ralle

    Ralle

    Owner

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    Ah didn't knew u are able to make models! :)
    M8 be useful for cinematics but i think for a unit it got some less animations. ;)

    mfg

    b²m
     
  3. Nissan.Silvia[S15]

    Nissan.Silvia[S15]

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    i think that if you just made the marines already with the guns it'd be alot easier.
     
  4. Talon the Mage

    Talon the Mage

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    There are reasons for that and this has already been discussed, if you are to lazy to ad the simple attachment triger then dont download it and rate it down ! :evil: And at all this is only a freaking bullet, nothing must be attached and it makes no sense to combinate it with the freaking marine. :roll:
     
  5. Joey.

    Joey.

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    Heh, well the Crouching marine is cool :D
    I don't find this model very useful. So ill give it a 3/5
     
  6. the KuKulzA

    the KuKulzA

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  7. Xx-Goddess-xX

    Xx-Goddess-xX

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    What I find this useful is from rifleman.
    But I give you a 5/5 anywayz.
     
  8. Cool missile, for my future map i think i wont need sniper as there would be even more advanced weapons, but thats cool. 10/10
     
  9. mr_KING_noobie

    mr_KING_noobie

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    Hay,Im gonna have a up and coming game and will be useing some of your mods and stuff, this looks already like a awesome mod, i'll give credit as soon as I figure out how to do quests. 5/5 cause of screen shot lol ok.
     
  10. Numeror

    Numeror

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    wtf i cant see the bullet, give me the answer plz.
     
  11. BanananaHead

    BanananaHead

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    I think its a really good model...i guess SOME PEOPLE cant respect that :sigh:
     
  12. TaKky

    TaKky

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    Uh-huh...

    I'm making a sniper and using 'instant' attack isn't really realistic, so I find the creation of this model a neccesity for any modern warfare model collection. [ I collect the good models ;) ] In any case, good job on doing what must be done. 5/5 for practicality.
     
  13. ikillforeyou

    ikillforeyou

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    very nice 5/5 i like it on others snipers too (could you make a normal modern warfare marine with your attachment points?) anyhow it is gr8
     
  14. Chiwang

    Chiwang

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    thnx for nice sniper model!
     
  15. Dj0z

    Dj0z

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    Great
     
  16. DoogleMcDan

    DoogleMcDan

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    Your models are cool but the problem with this is it has spaces inbetween white line thingys witch look wierd 3/5 for now fix thatand 5/5

    Maybe its just me so u im not gunna rate yet but uh i found out howtoo use ur effect attachments


    Ok heres wat u do Events: A unit is attacked
    Conditons: Attacking unit equal to (the unit u want to attach effect to)
    Actions: SpecialEffect - Create a special effect attached to the weapon of (Attacking unit) using (your effect attachment)
    Special Effect - Destroy last created special effect


    Now after that ur gunna want to go into Gameplay Constants and change the decay time for effects to iether 2.00 or 1.00. wichever after that ur done
     
  17. xDeathKnightx

    xDeathKnightx

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    This is a Great Effect very usefull. 5/5
     
  18. xaria

    xaria

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    i made a sniper out of konstrukt stuff but i cant get the rang right, i set it to like 5,000 but his range is still like 400. omg i need a better sniper
     
  19. Testiclies

    Testiclies

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    Xaria, I don't know if since you posted this you were able to fix the problem, but it's most likely your unit's acquisition range. It's the exact top field in the Combat section, and that sets the range at which your unit will see and encounter enemies. It must be greater than the unit's range, otherwise it will set the range to match it. Hope I helped.