Hello I wanted to ask how to trigger a knockback so it detects pathingblockers/ trees/ pathed objects and then stops.
I need it for an arena fight.. right now enemies can just be knockbacked trough the whole walls ._.
Isn't there a function detecting pathing?
I need it for an arena fight.. right now enemies can just be knockbacked trough the whole walls ._.
Isn't there a function detecting pathing?