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Kill Doodad

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Level 2
Joined
Jul 19, 2008
Messages
10
sorry for bad english
1) How do i make when a unit dies all the doodas in game dies ?
2) How do i make when a unit dies the terrerian changes to blight ?
 
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Level 25
Joined
Mar 23, 2008
Messages
1,813
´1.
-Events-Unit dies
-Conditions-dying unit equal to "your unit"
-Actions-Pick every doodad in "the whole map region"
And do
Actions- kill picked doodad
2.
-Events-Same as before
-Conditions-Same as before
-Actions-Change the terrain in "the whole map region"(or another region/spot on your map) and change it to "blight"

"the whole map region", create a region for the whole map. P.S:"-Actions-Pick every doodad in "the whole map region" blabla...", something like that, cant check WE atm.
 
Level 14
Joined
Nov 4, 2006
Messages
1,241
1)
  • Events
    • Unit - A unit dies
  • Conditions
    • ...
  • Actions
    • Animation - Play death animation for all doodads within playble map area
2)
  • Events
    • Unit - A unit dies
  • Conditions
  • Actions
    • Unit - create A dummy unit at position of dying unit
    • Wait - wait 0.01 sec
    • Unit - remove last created Unit
2) leaks a region! , just give the dummy unit create blight ability with the circle you like
 
Level 2
Joined
Jul 19, 2008
Messages
10
Thanks :)
Animation - Play death animation for all doodads within playble map area
i can't play death animation for all doodas.
i need to select a doodad type but i have to many doodas..
How do i select all doodas ?
 
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