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Sorry don't know what this means but you can do things like this one
Trigger
Events
Player - Player 1 (Red) types a chat message containing kill as An exact match
Player - Player 2 (Blue) types a chat message containing kill as An exact match
Player - Player 3 (Teal) types a chat message containing kill as An exact match
Player - Player 4 (Purple) types a chat message containing kill as An exact match
Conditions
Actions
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units owned by (Triggering player) matching (((Matching unit) is selected by (Triggering player)) Equal to True)) and do (Actions)
Loop - Actions
Unit - Kill (Picked unit)
Now every player can type the kill and he can destroy only his units!
i mean how to make trigger which will work so:
player 1 entered the chat message : "TOP2"
and then all currently selected unit will change owner to player 2
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