- Joined
- Nov 13, 2007
- Messages
- 244
so what im looking ofr is an stock mode like the one in super smash brothers this is wath i made any help will be greatly appreciated.
First Part
This is the second Part
First Part
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stock mode
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Events
- Player - Player 1 (Red) types a chat message containing -sm as A substring
- Player - Player 1 (Red) types a chat message containing -stockmode as A substring
- Conditions
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Actions
- Set TempInteger = 3
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Matched chat string) Equal to -sm
- (Length of (Entered chat string)) Greater than or equal to 4
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Then - Actions
- Set TempInteger = (Integer((Substring((Entered chat string), 4, (Length of (Entered chat string))))))
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Matched chat string) Equal to -stockmode
- (Length of (Entered chat string)) Greater than or equal to 13
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Then - Actions
- Set TempInteger = (Integer((Substring((Entered chat string), 13, (Length of (Entered chat string))))))
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- TempInteger Less than 1
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Then - Actions
- Set TempInteger = 3
- Else - Actions
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If - Conditions
- Quest - Display to Players the Secret message: (Stock Mode has been enabled. Each player has + ((String(TempInteger)) + Lives.))
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Player Group - Pick every player in Players and do (Actions)
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Loop - Actions
- Set StockMode[(Player number of (Picked player))] = TempInteger
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Loop - Actions
- Trigger - Turn on StockMode <gen>
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Events
This is the second Part
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StockMode
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Events
- Unit - A unit Dies
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Conditions
- ((Dying unit) is A Hero) Equal to True
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Actions
- Set TempInteger = (Player number of (Owner of (Dying unit)))
- Set StockMode[TempInteger] = (StockMode[TempInteger] - 1)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- StockMode[TempInteger] Less than 1
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Then - Actions
- Quest - Display to Players the Hint message: has ran out of life...
- Game - Defeat (Owner of (Dying unit)) with the message: Defeat!
- Else - Actions
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If - Conditions
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Events
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