- Joined
- Aug 1, 2008
- Messages
- 134
Well I want this ...
Say player one types -kick 2
Blue will be kicked simple enough but
If player one's unit is equal to a Vampire
I want the kick system to disable
I don't know if this would work but here is my current trigger
Say player one types -kick 2
Blue will be kicked simple enough but
If player one's unit is equal to a Vampire
I want the kick system to disable
I don't know if this would work but here is my current trigger
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Kick
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Events
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Player - Player 1 (Red) types a chat message containing -kick 2 as An exact match
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Conditions
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(Unit-Type of (Triggering unit)) Equal to Human
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Then - Actions
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Game - Defeat Player 2 (Blue) with the message: Kicked!
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Else - Actions
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Trigger - Turn off (This Trigger)