- Joined
- Aug 1, 2008
- Messages
- 134
Well I want this ...
Say player one types -kick 2
Blue will be kicked simple enough but
If player one's unit is equal to a Vampire
I want the kick system to disable
I don't know if this would work but here is my current trigger
Say player one types -kick 2
Blue will be kicked simple enough but
If player one's unit is equal to a Vampire
I want the kick system to disable
I don't know if this would work but here is my current trigger
-
Kick
- Events
-
Player - Player 1 (Red) types a chat message containing -kick 2 as An exact match
- Conditions
-
(Unit-Type of (Triggering unit)) Equal to Human
- Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Then - Actions
-
Game - Defeat Player 2 (Blue) with the message: Kicked!
- Else - Actions
- Trigger - Turn off (This Trigger)