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Keytal - Immortal Essence project

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Feb 16, 2009
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Hey Guys!

I registered on this site because it seems to be a serious community with quality projects. I am currently working on a new and hopefully unique project which I would like to post soon but since I have no testers and the balancing goes very slow alone I have to wait a bit more since i dont want to present a quick-made map.

Just a few words about the map:

- 1v1 or 2v2 ( 1v2 is possible but hard ) modes
- DoTA like creep spawning system
- Champion system : Completing quest requirements > the players can bring out their champions ( extra song )
- Champion1 : Getting the rewarding points after the killed enemy units will allow you to bring out your first champion type unit
- Champion2 : Defeating the 5 demons in the arenas will give you the quest item which gives you the opportunity to bring out the 2nd champion
- Creep and Unique upgrade system: Upgrade your creeps or get reinforced strongpoints against the enemy waves or add special units to your attack waves by doing the evailable researches.
- Spawn extra strong waves by collecting the specific items dropped by the slain enemy units!
- STRATEGIST player will be able to gain spell points periodicly which the player can use to research ( gaining higher spell levels and stronger spells ) or active special pre scripted defensive or offensive spells to support the other player ( Melee-Warlord )
The game is available in single player mode aswell but since the project is very young there is a huge place for improvements

Thank you for reading this guys, if there is any question I will gladly answer and I will be more active on the forum when I get to know what I can do here and where exactly.

Keytal

Cheers guys
 
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