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Keep

Submitted by Draconix
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
A new skin for TDR's Keep Model which can be found here:

http://www.wc3sear.ch/index.php?p=Models&ID=1476&sid=24a5aa16c6f57fb18fc2355a36a48978

I looked at it, and decided it needed a new skin... Ofcause the credits go to TDR... Hope this way it fits Human more... Comments are welcome...

Keywords:
Keep, human, fortress, tower, fort
Contents

Keep (Texture)

Reviews
Moderator
19:40, 6th Sep 2008 Hawkwing: [Rejected] Not enough freehand.
  1. 19:40, 6th Sep 2008
    Hawkwing:
    [Rejected]
    Not enough freehand.
     
  2. Draconix

    Draconix

    Joined:
    Oct 2, 2004
    Messages:
    55
    Resources:
    3
    Models:
    1
    Skins:
    2
    Resources:
    3
    The skin is CnP :!: There is no custom fragments in it so dont flame me about it... i made this to look Humanish in game so I used human building textures for it...
     
  3. diosilva16

    diosilva16

    Joined:
    May 11, 2005
    Messages:
    385
    Resources:
    3
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    3
    Resources:
    3
    looks waaaaaaaaaay better than the original, you made a good model out of a bad model(even being cnp)
     
  4. Bloody_Demise

    Bloody_Demise

    Joined:
    Jul 13, 2004
    Messages:
    282
    Resources:
    4
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    4
    Resources:
    4
    Mind me making a suggestion? make corners at angle or same as the rest of the shingled part, and a door on the BOTTOM of the tower...
     
  5. YoU_$uCk

    YoU_$uCk

    Joined:
    Aug 17, 2005
    Messages:
    27
    Resources:
    0
    Resources:
    0
  6. Draconix

    Draconix

    Joined:
    Oct 2, 2004
    Messages:
    55
    Resources:
    3
    Models:
    1
    Skins:
    2
    Resources:
    3
    @ Bloody_Demise: LOL! Dun you get? I checked it and made the door not at the buttom ON purpose cuz wat's below it is UNDER the GROUND SURFACE!!!
    So... if i make it at the Buttom, YOU WONT SEE IT INGAME!!! It's the models problem, not the skinns! You know how much time did it take to find out WHERE is the surface level exactly? :D
    @ YoU_$uCk: that's not a comment. explain yourself or dun post :D