Moderator
M
Moderator
11:17, 10th Oct 2015
Apheraz Lucent: The skin tone just doesn't work with all the silver and pale green going about. It makes him look like a mush when used in-game. I'd rather have it loose a bit on the lore and have just a slight touch of color there, as in the current state, it looks metallic.
Your skins seem to miss one thing, that every object that's located on top of another object, such as plates from armor or "border" silver lining in the middle of boots, should cast shadows on objects beneath them. On other hand, shading on the left side of the boot got a little off and looks out of place.
I do like the armor style tho, it's fantastic, and the crown with flying pieces looks stunning on it's own too. This is approveable, but I'll leave it for some time on pending, perhaps you'll want to update it before that, or collect more comments.
Archian: Approved. No point in keeping this texture on pending anymore. Great work.
Apheraz Lucent: The skin tone just doesn't work with all the silver and pale green going about. It makes him look like a mush when used in-game. I'd rather have it loose a bit on the lore and have just a slight touch of color there, as in the current state, it looks metallic.
Your skins seem to miss one thing, that every object that's located on top of another object, such as plates from armor or "border" silver lining in the middle of boots, should cast shadows on objects beneath them. On other hand, shading on the left side of the boot got a little off and looks out of place.
I do like the armor style tho, it's fantastic, and the crown with flying pieces looks stunning on it's own too. This is approveable, but I'll leave it for some time on pending, perhaps you'll want to update it before that, or collect more comments.
Archian: Approved. No point in keeping this texture on pending anymore. Great work.