how do i make it such that a unit will gain another ability when casting one or attacking another units? (e.g. gain cleaving attack when starts an ability)(e.g. gain critical strike when attacking a unit with specific buff) also, the icons wont be shown.
secondly, how do i set the timed life of buffs(summoned unit/normal buff)? (e.g. Skeleton Warrior summoned lasts (5 + Int x 0.4) seconds) (e.g. Roar buff lasts (Int x 0.15) seconds)
secondly, how do i set the timed life of buffs(summoned unit/normal buff)? (e.g. Skeleton Warrior summoned lasts (5 + Int x 0.4) seconds) (e.g. Roar buff lasts (Int x 0.15) seconds)