- Joined
- Aug 18, 2007
- Messages
- 1,390
Ok, so this map am i MAYBE going to make, if people think its cool. I will start on it (maybe...) when the terrainer for my RPG is working on, yes, terrain
Name: Vehicle Arena
Description: Make a driver, customize his skills and weakness, and enter the dome of mad vehicle chaos.
Gameplay:
First of all, the host (not red, im going to use host script) chooses the game length. This will demite how much lt takes for a vehicle to destroy. Now all players are going to make their driver, choosing model, spending skillpoints on abillitys, choosing favorite car* and other fun stuff. This will have a time limit, if you not are done, you may play a battle whitout full abillitys and then use points in the pause between battles.
-Arena battles
In the start of each battle, an arena is choosen randomly, different arenas have different propertises and bonuses, some teleporters, other pits, and maybe one will have a special car?
Players start's off in their drivers favorite car, aslong drivers are using favorite cars, the car will have special abilitys whit long cooldowns. A example of this could be a rocket launcher.
Now you are going to drive around whit the arrowkeys in a tird person view, and use your cars abillitys and your skills to destroy other cars. When a car is destroyed, the driver is left back on the ground, and will have to run for his life untill he finds a non-used car he can use.
To kill a player, you must kill his driver either by flatten him or by using your cars weapons . This will award some gold, based on how you killed.
A dead driver is teleportet to the shop, and may either look at the battle, or using his newly gained gold to improve his car or driver abillitys.
Im going (maybe....) to import sounds from Unreal Tournament 2004 for killing sprees or sounds when killing, they seem to fit very nice (Road Rage, Vehicle Hummanialation, Hit and Run, and, my favorite: PANCAKE! )
Well that was all from me, i hope you will reply and maybe, if its going to be something, help me making it
//Lord_of_Sausage
Name: Vehicle Arena
Description: Make a driver, customize his skills and weakness, and enter the dome of mad vehicle chaos.
Gameplay:
First of all, the host (not red, im going to use host script) chooses the game length. This will demite how much lt takes for a vehicle to destroy. Now all players are going to make their driver, choosing model, spending skillpoints on abillitys, choosing favorite car* and other fun stuff. This will have a time limit, if you not are done, you may play a battle whitout full abillitys and then use points in the pause between battles.
-Arena battles
In the start of each battle, an arena is choosen randomly, different arenas have different propertises and bonuses, some teleporters, other pits, and maybe one will have a special car?
Players start's off in their drivers favorite car, aslong drivers are using favorite cars, the car will have special abilitys whit long cooldowns. A example of this could be a rocket launcher.
Now you are going to drive around whit the arrowkeys in a tird person view, and use your cars abillitys and your skills to destroy other cars. When a car is destroyed, the driver is left back on the ground, and will have to run for his life untill he finds a non-used car he can use.
To kill a player, you must kill his driver either by flatten him or by using your cars weapons . This will award some gold, based on how you killed.
A dead driver is teleportet to the shop, and may either look at the battle, or using his newly gained gold to improve his car or driver abillitys.
Im going (maybe....) to import sounds from Unreal Tournament 2004 for killing sprees or sounds when killing, they seem to fit very nice (Road Rage, Vehicle Hummanialation, Hit and Run, and, my favorite: PANCAKE! )
Well that was all from me, i hope you will reply and maybe, if its going to be something, help me making it
//Lord_of_Sausage