[Trigger] Jumping where you stand

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You can use this :
https://www.hiveworkshop.com/forums...-5-a-276004/?prev=search=airborne&d=list&r=20
or this
https://www.hiveworkshop.com/forums...m-gui-229329/?prev=search=knockup&d=list&r=20
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if you use https://www.hiveworkshop.com/forums...-5-a-276004/?prev=search=airborne&d=list&r=20 then create a trigger like this
base.gif
Test
joinminus.gif
events.gif
Events
line.gif
joinbottom.gif
unit.gif
Unit - A unit Starts the effect of an ability

join.gif
cond.gif
Conditions
line.gif
joinbottom.gif
page.gif
Ability - Ability being cast equal to Jump Ability
joinbottomminus.gif
actions.gif
Actions
joinbottom.gif
page.gif
Custom script: call UnitAddAirborne(GetTriggerUnit(), 500, 1)

if https://www.hiveworkshop.com/forums...m-gui-229329/?prev=search=knockup&d=list&r=20
then :
base.gif
Demo
joinminus.gif
events.gif
Events
line.gif
joinbottom.gif
unit.gif
Unit - A unit Starts the effect of an ability

join.gif
cond.gif
Conditions
line.gif
joinbottom.gif
page.gif
Ability - Ability being cast equal to Jump Ability
joinbottomminus.gif
actions.gif
Actions
empty.gif
join.gif
set.gif
Set KUS_target = Triggering Unit
empty.gif
join.gif
set.gif
Set KUS_effect = <Empty String>
empty.gif
join.gif
set.gif
Set KUS_height = 500.00
empty.gif
join.gif
set.gif
Set KUS_speed = 5.00
empty.gif
join.gif
set.gif
Set KUS_animation = Stand
empty.gif
join.gif
page.gif
Custom script: call PrepareKnockUp()
 
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