Jump Grand Battle V1.1B [15/07/2013]

This bundle is marked as approved. It works and satisfies the submission rules.
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Map Info:
Fight in this hero arena from the Ever-so popular JUMP! series, enjoy a new system of skills and stats, which adds a little more fun into the gameplay

Map Progress V1.2:
ON HOLD

V1.0b Changelog:
Code:
-Added 20 Sec CD to HP pot and increased price by 100g
-Reduced Mana pot cost to 75g
-Changed damage type of Zoro's Q and His ultimates first hit to normal, reduced damage of his second hit by 3x AGI
-Reduced HP gain of STR by 1/2
-Added a 0.5 mana bonus per INT point
-Increased AS gain from AGI to 0.04 from 0.03
-Added pathing blockers on duel Water
-Increased Jellals utli Damage from 0.1 to 0.5 x INT
-Decreased Itachi susanoo Damage from 1x INT to 0.4 x INT
-Increase Natsu ultimate duration to 20 from 15
-Reduced Natsu roar range to 1250 from 1500
-Increased the boundarys of arenas
-Made it so you can transfer between each arena in 3 points
-Increased creep Strength and bounty, added 2 more camps
-Stopped Goku moving while kame
-Changed gokus Kame damage to Universal
-Gintokis ulti now pauses, decreased kncokback range by 2/5
-Changed luffy ultimate dmaage type to Universal
-Added Terrain destruction trigger to loads of skills
-Reduced HP gain of Philosiphers tone to 200/400/600/800/1000
-Reduced shinigami sword damage bonus to 15/30/45
-Readuce uniform MS bonus to 20/40/60
-Added Broken Muramasa blade as an Item
-Made all Ulti CD 60 Seconds instead of 30

V1.0c Changelog:
Code:
-Fixed the Itachi utlimate SFX
-Fixed Duel Arena Glitch
-Fixed Natsu Tooltip

V1.0d Changelog:
Code:
-Gintokis heal now works
-Removed the itachi.. /facepalm
-Added Player leave system

V1.0e Changelog:
Code:
-Made it so zoro can't attack teammates
-Removed Burst SFX
-Reduce Kyuubi blast cast by 1 second
-Increase Rasen shuriken Damage
-Descrease Altrairis damage (0.5 => 0.2)
-Nerf Skill 2 Damage for Jellal
-Nerf Zoro's W, Remove Stun off skill 1
-Incrase Instant transmission Damage
-Added blackbeard
-Reduce Zoro ultiate Damage by 1x AGI each hit
-Gintokis passive now only gives bonus for Agi and Int
-Fixed Ogas Ultimate

V1.1b Changelog:
Code:
-Remade Sokyoukou (Stronger, also should fix hp glitch)
-Increased Hp Pot CD
-Descreased Stock delay on bracers
-Fixed Settings DC Bug
-Added a Default mode in case Red is AFK


New Features for 1.1!
.NEW CHARACTERS! Edward, Sasuke, Kenpachi, Allen, Maka and Mirajane
.Old characters revamped with new spells (Ichigo, Naruto, Oga etc.)
.SFX Changed/Improved to decrease lag
.Bugs fixed
.Arenas Expanded
.3 New Modes
.More efficient mode selection
.New items
.Balances (Too lazy to make a full changelog)

Team:
Team leader:The10th-X
Terrainer:Valkemiere
(if you would like to join send me a PM saying what you can help with)


Features:
  • New stats leveling system, Each level you may choose which stat to upgrade with a +2 bonus!
  • Level cap of 50, Spells are all stat based so they get stronger to match up with the HP
  • NEW Jump! BURST spell, a spell every char has, costs 50 Mana and increases all damage by 25%!


Videos:

Credits:
  • Valkemiere (Terrain)
  • BuY_YoU (Leaderboard)
  • Tachimaru (Killing System)
  • Toma (BGM System)
  • Others for models/Textures (will put in-game credits)

Facebook Page:http://www.facebook.com/groups/360591544020305/

DOWNLOAD THE BMG PACK HERE: DOWNLOAD BGM

Author's Note:
~WARNING Turn every setting to wc3 to HIGH to play this map!~
[/table]

Keywords:
Anime, Jump, Shonen, Eye Candy, Mana system, Stats
Contents

Jump Grand Battle V1.1B [15/07/2013] (Map)

Reviews
20:17, 3rd Apr 2013 Orcnet: map approved
Level 7
Joined
Mar 30, 2013
Messages
180
first of all awsome

a little of feedback
if you are going to update
-if you can increase the permanent objets to buy at the begining it will be nice
- the creeps with guns should be called gun marine, and they call sword marine, but they dont have swords

i played with Ed of full metal alquemist and Inuyasha
- learn skills is a little boring, i mean you only learn 3 atributes bonus
- in this maps is nice to learn the skills, for example you level to 6 and you learn the special skill and you rock the enemies
and bonus skills are somehow the same as buy the items.

the skills of the two players i tested are awsome, again it would be nice to learn that abilities one by one with levels and not the bonus system


-Yeah i will eventually make more items, i have to come up with my own items so it takes longer =P
-Oh i didn't see that xD will be fixed
-Well i want to add a more complicated leveing system, E.g add AS, MS, HP, Spell resistance, Armor and Spell Damage as levelable stats along with INT, STR and AGI
-I actually want to add more skills to heros through the item slots, not sure when i will get to that though
 
Level 11
Joined
Sep 9, 2009
Messages
659
I would just like to point out that Fairy Tail is not part of Shounen Jump. It's published in Kodansha Weekly Magazine.

EDIT: I read the post above. Yeah, you're too lazy to change the name I know.

Map Info:
Fight in this hero arena from the Ever-so popular JUMP! series, enjoy a new system of skills and stats, which adds a little more fun into the gameplay

Still, I think you change this. It doesn't really match your map right now because of Fairy Tail characters.

EDIT AGAIN: I think it'd be cool if you add a skill for all Fairy Tail characters called 'Nakama Power'. It activates when you have an FT chara and an FT teammate. If you're about to die, you get a power boost.
 
Level 7
Joined
Mar 30, 2013
Messages
180
I would just like to point out that Fairy Tail is not part of Shounen Jump. It's published in Kodansha Weekly Magazine.

EDIT: I read the post above. Yeah, you're too lazy to change the name I know.



Still, I think you change this. It doesn't really match your map right now because of Fairy Tail characters.

EDIT AGAIN: I think it'd be cool if you add a skill for all Fairy Tail characters called 'Nakama Power'. It activates when you have an FT chara and an FT teammate. If you're about to die, you get a power boost.


Lol i may change the name but there is already a map called "Anime Grand Battle" so i may merely change the name like JGB+ Or something.
 
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