- Joined
- Jul 31, 2010
- Messages
- 5,259
Hive Workshop © July 2013:
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Terrain work by [Mad]Lion
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Maps
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Type: Melee Category: Medieval / Warcraft Author: UndeadImmortal | |
Type: Melee Category: Medieval / Warcraft Author: Erkan | |
Type: Strategy / Risk Category: Medieval / Warcraft Author: GhostThruster |
Stormgare Footman Type: Unit Category: Human Author: takakenji | |
CopperAxe Type: Attachment Category: Many Author: Sin'dorei300 | |
Warcraft_Car Type: Unit Category: Human Author: eubz |
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SWAG MODE Type: No Target Category: vJASS Author: Lambdadelta | |
Alliance System Type: System Category: vJASS Author: Doomlord | |
Freezing Bow Type: Target Ground, Target Object Category: GUI / Triggers Author: Jad |
Terrain work by Oziris
Tides of War - Tides of War is a campaign based on the book Tides of War.
The main characters are Jaina Proudmoore and Sylvanas Windrunner.>>
Read more about the storyline in its Map Development thread.
This map development has been chosen again as the Top Project Spotlight for July
Artwork by Mr.Goblin
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Warcraft III Questions:
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Made from China
Made by user Kitabatake is a fast paced sword fighting game that is fast to learn and hard to master.
It supports a variety of game modes & team configurations and more features are added with future updates.
The latest version 0.99h is out, as changes were made:
Version 0.99h
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- New Content
- New Full-screen setting selection system.
- New Loading Screen.
- New blood effects upon taking damage.
- New terrain: Beach
- A beach that shares the theme of the island terrain while having only half the surface area.
This makes it ideal for dueling and deathmatch games for 6 players or less. - Available for: Deathmatch, Duel Arena
- A beach that shares the theme of the island terrain while having only half the surface area.
- Improvements
- Combat damage floating texts and Damage Log entries now display actual damage taken (takes armor reduction into account).
- Damage log now omits any damage taken during spawn protection (because it doesn't reduce health anyway).
- Damage log now displays damage taken during the current round (For example no longer displays damage taken on previous duel round).
- Multiboard now omits lives if life limit is not set.
- The knockback system no longer generates dust on very low velocities. Looks smoother, cleaner and more natural!
- Creep unit tinting colors adjusted for a more natural look.
- Tavern terrain adjusted
- The water in aqueducts and fountains in the "Jade Throne" terrain has been remade to look more realistic.
- During setting selection, the inventory now displays game mode description and is free from clutter seen in earlier versions.
- Deathmatch mode now requires bot threshold 2, which means you cannot start a deathmatch round alone.
- Combat damage floating texts and Damage Log entries now display actual damage taken (takes armor reduction into account).
- Balancing
- Tumble ability range will now temporarily decrease upon spamming the ability. Very rapid spamming will cause the unit to stumble.
- Bug fixes
- Massive multiboard bug fixed.
- The multiboards will no longer have random rows missing at random times.
- Multiboard text stacking bug fixed.
- Text will no longer appear stacked on itself in multiboards.
- BattleZone area respawning fixed.
- Players will no longer spawn outside boundaries.
- Fixed a bug that caused the Damage Log to persist and replace the scoreboard after a round ends.
- Fixed a possible fatal error from the combat systems.
- Fixed game getting stuck if player leaves during duel.
- Massive multiboard bug fixed.
- Miscellaneous
- Selecting deathmatch mode now automatically sets kill limit 15 if no other victory conditions have been set.
[/TD]
Sunken City is a 3-player Dungeon Crawler/RPG map by spasorc that contains puzzles to solve, quests to complete, highly customized heroes to master, hundreds of items to acquire and hard challenges to overcome such as bosses, traps and difficulties. Cooperative teamplay and replayability are unique features that will provide exciting gameplay experience.
Its latest map version, 1.5.2. [Hotfix], has been released! see changelog here:
Version 1.5.2. [Hotfix] [16.08.2013] |
- Fixed a minor bug with a chest.
- Fixed a bug where Chest Keys would become unusable if used outside of range.
Tidewarrior |
- Attack Speed provided by Depth Frenzy has been increased to 55% up from 40%.
- Fixed a bug where Nature Guardian's active effect could affect more than one unit.
- Fixed a bug where Fiery Cleaver could not be used by the Reforging system.
Heroes Tale Project Group - A group made from a map project the 'Heroes Tale'. Very useful for discussions and updates of the map. |
Users MrStormyZ and Azothan has presented a latest release of warcraft III related videos!
MrStormyZ |
Azothan |
Terrain work by Alagremm
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Do you have any important information to spread among the community by means of Warcraft III, Starcraft II, or Diablo III news worthy? or above the category?. If you do, please post it at Staff Contact for we the Staff can inspect it first before we announce it for site news.
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