- Joined
- Jan 30, 2013
- Messages
- 12,757
Thank you, after all this years I had hoped someone would recoded this 
EDIT :
Ugh, why there are still hardcoded values?
EDIT :
Ugh, why there are still hardcoded values?
> JRPG Styled Combat < InformationScreenshotsChangelogCreditsAuthors NotesWell... it's exactly as it says in the title. It's a JRPG system with turn-based battles. This includes spells, potions, and the ability to flee.
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[02/01/2018] V1.0.0
-Uploaded! [02/01/2018] V1.0.1 -Fixed Bug where fleeing causes a fleeing loop. -Increased starting gold from 200 to 800. [02/02/2018] V1.0.2 -Fixed Bug involving Blinding Attack and Monster 4. -Removes "Name" from floating text info, now it only displays "<Name> | <HP/MaxHp> | <MP/MaxMP>" -Added new monster with 2 new encounters -Cleaned up some triggers to make future me's life easier -Made spells purchasable (you no longer start with them) Because there are some people I ought thank, I'll just knock them out here.
Basic IdeaModelsIconsI'd like to thank redscores for his original RBB, which did lead into the creation of this one.
chr2 for the current Mage Teacher model
General Frank for the model used to represent a blind enemy, as well as the potion models RodOfNOD for the model of all items in the inventory Blizzard Entertainment for the Blinding Attack, Iron Armor, and Backpack Icons
N41 for the Interact ability button -Berz- for the Strength, Agility, and Intelligence icons Svetli for the Stamina Icon GooS for the Icons of the Potions Feel free to leave any critism or issues below, and I'll try to get to them in the future. Also, some advice, level up a couple before taking 5 wolves.
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