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JNGP 5D issue

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Any map I save in the JassNewGenPack 5d crashes the game at the loading screen. My warcraft version is 1.26.
Please provide some assistance asap.


Edit: A pretty serious problem, I am in the middle of my project (link in sig). Working on systems and such.
Edit: is my JNGP version the latest? or is there a new one out there?
 
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Dr Super Good

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You updated JASS Helper and attached the newest native list? Any custom models imported into the map? Try saving it with the regular editor with triggers disabled?

There is any number of possible causes from buggy object field values (not supported value) to corrupted imports.
 
Level 11
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You updated JASS Helper and attached the newest native list?
Sorry but I have no idea how that is done. I am just beginning with Jass.

Any custom models imported into the map? Try saving it with the regular editor with triggers disabled?

There is any number of possible causes from buggy object field values (not supported value) to corrupted imports.

Before posing the question I myself tried some possibilities.
Just to check that it was not a problem related to corrupted map data, I tested an empty\new map (no units\triggers or anything) made in JNGP.
Same problem happened with that map too.

EDIT: I am checking a tutorial related to JNGP installation. It might be not installed properly. I will post the results accordingly.
 
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Dr Super Good

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You need to download the latest version of JassHelper and replace it inside the JNGP installation. Then use MPQedit to extract the native list from the patch.mpq and place it along side jass helper.

This is needed JNGP maintenance sort of stopped before the major jass revision that broke the type casting exploit and added hashtables.
 
Any map I save in the JassNewGenPack 5d crashes the game at the loading screen. My warcraft version is 1.26.
Please provide some assistance asap.


Edit: A pretty serious problem, I am in the middle of my project (link in sig). Working on systems and such.
Edit: is my JNGP version the latest? or is there a new one out there?

Even an empty map?

Create a blank map, save it in your JNGP. Test it. If it crashes at the loading screen, send the map here so we can see if it is JNGP's fault or something on your side.

Do you receive any errors when it crashes? Or does it just immediately close?
 
Level 11
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Firstly an important point I forgot to mention (probably in the heat of things) is that my map is within a campaign file. It is not a stand alone map and it uses data from the campaign file.

So...I imported the map out of the campaign file with the coding intact and the map worked smoothly. However, once I put the same map within the campaign file again, the problem persisted. Same goes for an empty map (with no imported material except some Jass code). Maps work fine as standalone but fail while inside a campaign.

Another thing I noticed was that while JassHelper makes a save in standalone map, it makes no save while the map is in the campaign file.

I am no expert but my observation from yesterday's testing would be:
  • Maps only crash when they are part of a campaign
  • JassHelper makes no saves in campaign file.

Here is my test map and campaign file. The map provided is the same that is in the campaign file.

Good luck and report back here if it continues. Perhaps somebody can send their own JNGP and we can check if that one works.
Thank you :)

You need to download the latest version of JassHelper and replace it inside the JNGP installation. Then use MPQedit to extract the native list from the patch.mpq and place it along side jass helper.

This is needed JNGP maintenance sort of stopped before the major jass revision that broke the type casting exploit and added hashtables.

I did the file replacement part, after reading JNGP installation tutorial by Anachorn. (Thanks to Magtheridon96 and Heinvers for pointing me there)

'Patch MPQ'. Do you mean 'War3Patch MPQ'. Also I am not sure what is a native list. Is that the list.txt file?

I do believe we already have 1.5e way way back and the current in development is version 2.xx find it here somewhere
The one available here in the tool's section is 5D. Please, if you can, provide the links to these versions.

Do you receive any errors when it crashes? Or does it just immediately close?
The game window just goes black. No error messages or anything.


Thank you everyone for replying :)
 
Indeed. JassHelper is not very friendly with campaigns. There are three main options:
  • Work on the maps individually before importing them into the campaign. (The only issue is that you won't be able to use shared object data that way)
  • Disable JassHelper. If you aren't using vJASS in your map, just disable JassHelper (JassHelper, and uncheck "Enable JassHelper") and it should save just fine using the normal editor's save function.
  • Get JNGP 2.0:
    http://www.hiveworkshop.com/forums/...en-pack-2-0-x-beta-recruiting-testing-233145/
    ScorpioT1000 made a campaign builder that will compile the map properly into the campaign.

    If you choose this option and need more information on how to use his campaign builder, just navigate to the
    jassnewgenpack folder, then open "ScExp\CampaignBuilder.html". It'll have some instruction. Feel free
    to ask if you need clarification on anything.
 
Level 15
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Feb 15, 2006
Messages
851
Any map I save in the JassNewGenPack 5d crashes the game at the loading screen. My warcraft version is 1.26.
Please provide some assistance asap.


Edit: A pretty serious problem, I am in the middle of my project (link in sig). Working on systems and such.
Edit: is my JNGP version the latest? or is there a new one out there?
This question would have been solved long ago if this site would have for the public the link to the latest version. Let me help you in this matter:
You need to download the latest version of JassHelper and replace it inside the JNGP installation. Then use MPQedit to extract the native list from the patch.mpq and place it along side jass helper.

This is needed JNGP maintenance sort of stopped before the major jass revision that broke the type casting exploit and added hashtables.

I do believe we already have 1.5e way way back and the current in development is version 2.xx find it here somewhere
This proves the ignorance that some people want to keep about JNGP 2.0.X, even experienced users like DSG and Adiktuz don't know about JNGP2 advantages or the current link. We've worked hard to solve problems like this but still, the same questions keeps alive for ignorance.

Indeed. JassHelper is not very friendly with campaigns. There are three main options:
  • Work on the maps individually before importing them into the campaign. (The only issue is that you won't be able to use shared object data that way)
  • Disable JassHelper. If you aren't using vJASS in your map, just disable JassHelper (JassHelper, and uncheck "Enable JassHelper") and it should save just fine using the normal editor's save function.
  • Get JNGP 2.0:
    http://www.hiveworkshop.com/forums/...en-pack-2-0-x-beta-recruiting-testing-233145/
    ScorpioT1000 made a campaign builder that will compile the map properly into the campaign.

    If you choose this option and need more information on how to use his campaign builder, just navigate to the
    jassnewgenpack folder, then open "ScExp\CampaignBuilder.html". It'll have some instruction. Feel free
    to ask if you need clarification on anything.
Thanks Purge :) you saved the say!!! as always :D Just to point out. all the documentation is available in the respective menus. So no worries.
 
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