- Joined
- Aug 1, 2013
- Messages
- 4,658
Hi all.
When creating my String2JASS() function, I came to a very weird problem.
(Dont ask why but yes I want to code during gameplay with chat messages.)
When testing the system, I made a call on the initializer to show my lazyness.
However... when I put that up, I came to this error over and over again.
After a lot of commenting and removing... I found out that this is breaking down JASSHelper.
However, the code runs exacly how it should run in-game.
WHY?!?!
When creating my String2JASS() function, I came to a very weird problem.
(Dont ask why but yes I want to code during gameplay with chat messages.)
When testing the system, I made a call on the initializer to show my lazyness.
However... when I put that up, I came to this error over and over again.

After a lot of commenting and removing... I found out that this is breaking down JASSHelper.
However, the code runs exacly how it should run in-game.
JASS:
function f2 takes nothing returns nothing
call DisplayTextToPlayer(GetLocalPlayer(), 0, 0, "")
endfunction
function f1 takes string text returns nothing
endfunction
function InitTrig_I_AM_ERROR takes nothing returns nothing
call f1("call f2()")
endfunction
WHY?!?!