- Joined
- Sep 15, 2006
- Messages
- 426
My map uses a weapons system that replaces the unit with a new one to get the effects of different weapons. I need to track whatever weapon is currently being used with a variable. The problem is, the variable never seems to set itself. Here are my triggers:
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Tactical 1
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Events
- Unit - A unit Uses an item
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Conditions
- (Item-type of (Item being manipulated)) Equal to |cffcccccc.45 Tactical|r
- (Charges remaining in (Item being manipulated)) Greater than 0
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Actions
- Item - Set charges remaining in (Item being manipulated) to ((Charges remaining in (Item being manipulated)) + 1)
- Unit - Replace (Hero manipulating item) with a Marine [|cff00ff00.45 Tactical|r] (.45 Tactical) using The old unit's relative life and mana
- Set myGun[(Player number of (Owner of (Hero manipulating item)))] = (Item being manipulated)
- Sound - Play RELOAD <gen> at 100.00% volume, attached to (Hero manipulating item)
- Selection - Add (Last replaced unit) to selection for (Owner of (Last replaced unit))
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Events