Item/Power Up Ideas!

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Alright, so I am working on a hero arena/tournament style map.

It is going to be somewhat cartoonish, and not as serious as a lot of the other maps made, at least, that is the goal. The style of war3 itself it fairly cartoonish and lacking of a serious nature, so this is just an attempt to bring out the best in it!


The needed ideas are for the items.

This map is going to be fairly heavily based around the items, each hero only having one ability, the rest being gained by picking up items, or using power ups.


So here is what is needed, and don't be shy, any ideas will do!


Items:
-Picked up
-Grant the Hero an ability
-Can be class A or B.
--Class A will take up 1 of 2 item slots.
--Class B will take up 2 of 2 item slots.


Example:
Magic Hammer
Description: A magical hammer that can be thrown at enemies, dealing damage and stunning them briefly.
Ability: Storm Bolt
Deals X damage and stuns a single target for X seconds.
Class: A



Power Ups:
(Flash Skills, is I think going to be the final term defining these, comments welcome!)
-Picked up
-Used immediately


Example:
Magic Hammer
Description: A magical hammer is thrown at a random nearby enemy, damaging and stunning it briefly.
Ability: Storm Bolt
Deals X damage and stuns a random target in an area of X for X seconds.



So I am looking for things like that, that you guys would think would be fun in an arena game!

Any ideas are welcome!
 
Shuriken
Description: A stack of shuriken blade that can be thrown at an enemy dealing multiple damage.

Ability: Shuriken Throw

Hits the target with a shuriken dealin 25 damage, then hits again and again increasing the damage each time it hits.

Class: A
 
Ability:Bounding Circle

Description:Having a vast knowledge of the Ancient Magic user can cast the old and powefull spell of the Bounding Circle.It magically binds an enemy for 3 seconds and deals 45 damage per second.

Class A

This spell can be easily made with triggers and you could some of these https://www.hiveworkshop.com/forums/models.php?search=aura&d=list&r=20 to match the spell effect.

You could do more with this..."Ancient Magic" or split this into "Evil Magic" and "Holy Magic",add lvls etc...
 
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