Okay i need a system that drops a item, but its to multiplayer so i want the player to roll about it exsampel a sword 2 can use, but only one can have they both write Need or Greed (Need gives a huge chance to get item), (Greed a okay Chance to get item) and then they should have a chance between 1-100 to get item, the one with the higest number get the item direkly ind the Bag.