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Item decreases spell damage?

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Dec 6, 2008
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Does anyone have a solution/know how to trigger this: if a unit is carrying a certain item, he will take less damage from *a certain* spell, such as immolation:

i.e.: immolation normally does 10 damage per interval, but if a hero with a certain item is subject to immolation he will only take 5 damage or however much less per interval.
 
Make a new spell identical to immolation through triggering. Then add condition If unit has item equal to "blah" then do "blah". Get it?
 
Make a new spell identical to immolation through triggering. Then add condition If unit has item equal to "blah" then do "blah". Get it?

I can easily trigger (in GUI) an immolation that can be activated/deactivated but I I'm having trouble making it MUI. Can anyone help?
 
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