Hello all. I Want to do a spell like immolation, where you can turn on or off, but with a difference: the most far away the enemies are from the hero, the most the damage.
So, for the sake of example: if the hero actives the ability, so any enemy units up to 200 range will take 10 damage per second, while units from 201 up to 400 range will take 20 damage per second.
So, for the sake of example: if the hero actives the ability, so any enemy units up to 200 range will take 10 damage per second, while units from 201 up to 400 range will take 20 damage per second.